Intermediate project · 11 steps
Challenging Sword-Combat RPG
Use your Blender sword to build attacks, enemy pathfinding, lock-on, dodging, stamina, and a second boss phase in an intermediate one-on-one combat project.
PROJECT 03 / 11Final build
Read the windup, choose attack or dodge, and win a one-on-one boss fight
Use a normal attack, lock-on, directional dodge, and stamina to defeat AshKnight and its two attack patterns. A loss restarts the fight at RestPoint; a win displays VICTORY.
- Prerequisite
- Equip the Blender-made OriginalSword on the tested R15 avatar
- Difficulty
- Intermediate
- Build cost
- No Robux needed
Roadmap
Eleven steps to the finished fight
Each article starts from the previous finished state and adds one result that you can see and test.
- 01Available
- 02Available
- 03Available
- 04Coming next
Telegraphed boss attack
Build an attack the player can read and avoid
- 05Coming next
Lock-on camera
Turn the camera and character toward the boss
- 06Coming next
Dodge roll and invulnerability
Avoid damage only during the correct window
- 07Coming next
Stamina
Limit repeated attacks and dodges
- 08Coming next
Second boss phase
Change attacks below half health
- 09Coming next
Defeat and reset
Restart the fight from RestPoint
- 10Coming next
Boss defeat and victory UI
Stop combat and display VICTORY
- 11Coming next
Full test and friend sharing
Let a friend finish the Limited game